Sequence memory

Tiles light up in order — replay the sequence. Simon-style, one tile longer each level.

Tiles flash in order — repeat the sequence. Each level adds one tile.

Level 1 · 1 sequence

Runs entirely in this tab.

How to use

  1. Press start and watch the flashes.
  2. Replay the order by clicking tiles.
  3. A wrong tile ends the run.

What it supports

3×3 grid; patterns of 1 to 60 steps, 420 ms flashes with 170 ms gaps. No sound cues — purely visual.

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